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Foques - Environment Key Art - Hunting Grounds

I had the opportunity to do a bit of work with the folks at TheVampireManor (TVM Studios) on one of their debut IPs. For this. I decided to do a piece of environment key art to tackle some weak areas in my workflow and overall skillset. I chose to develop a key art for the hunting grounds. A series of interconnected rabbit warrens with many fallen over logs, bushes and varied height levels. Note: this itself was a task in creating an environment key art. If I was to do a more deliberate environment design I would have taken more time to design some more bespoke assets.

Final

Final

Initial Thumbnails

Initial Thumbnails

Resolved Thumbnails

Resolved Thumbnails

Colour Thumbnails

Colour Thumbnails

Lighting Tweaks

Lighting Tweaks

Further tweaks + cleanup

Further tweaks + cleanup

Flat Value pass

Flat Value pass

Value Render

Value Render

Initial Colour Pass

Initial Colour Pass

Colour tweaks and value restructuring

Colour tweaks and value restructuring